Joshua Bryan Gross is an interactive designer specializing in user-focused interfaces, brand identity, advertising, and web design to meet client goals.

UX/UI Case Studies

votesource case study

VoteSource Infographic Website

MGBD Auto Services case study

MGBD Auto Services Website

Caffeineclicks case study

Caffeineclicks E Commerce Website

memory maker case study

Memory Maker Application

Graphic Design Case Studies

Revival Clinical Research case study

Revival Clinical Research

Exodia Detailing case study

Exodia Detailing

Fabs Skincare case study

Fabs Skincare

RowebCo case study

RowebCo

My Design Process

1

Research

In the Research phase, I focus on understanding user needs, behaviors, and pain points through interviews, surveys, and data analytics. Conducting a competitive analysis helps me identify opportunities for differentiation. Creating user personas ensures my design decisions stay user-centered. This thorough research foundation enables me to create designs that effectively meet user needs and stand out in the market.

2

Ideation

During the Ideation phase, I brainstorm and generate a variety of ideas to address the insights gathered during research. I use techniques like mind mapping, sketching, and brainstorming sessions to explore different solutions. Collaboration with team members and stakeholders is crucial to refine and enhance these ideas. This phase allows me to think creatively and explore innovative approaches to solve user problems effectively.

3

Design

In the Design phase, I translate ideas into tangible designs. I create wireframes and prototypes to visualize the structure and layout of the interface. This phase involves focusing on usability, aesthetics, and user experience. I use software like Figma to develop high-fidelity designs. Iteration and feedback are essential as I refine the design, ensuring it aligns with user needs and project goals. Collaboration with stakeholders ensures that the design meets expectations and is ready for development.

4

Testing

In the Testing phase, I evaluate the usability and functionality of my designs by conducting user tests. This involves creating test scenarios and tasks for users to complete while observing their interactions with the prototype. I gather feedback and identify any issues or areas for improvement. Tools like usability testing software or in-person sessions help collect valuable insights.

5

Implementation

In the Implementation phase, I bring the final design to life by collaborating closely with developers to ensure the design is accurately translated into a functional product. I provide detailed specifications, assets, and guidance to developers and remain available for consultations to address any issues or clarifications needed during the development process. For individual projects, I usually code the frontend myself with the Brackets text editor. Post-launch, I monitor user feedback and performance to make any necessary adjustments.

Software Skills

Software Skill Figma
Software Skill Illustrator
Software Skill Brackets